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Four Lakes

503293190Analyzed
4v4 RM · 2h ago on Aug 31, 2026· 53m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wu · Argentina
1304
+10
🇦🇷 Japanese · Argentina
1208
+14
🇦🇷 Koreans · Argentina
1205
+14
🇦🇷 Persians · Argentina
1198
+14
🇦🇷 Dravidians · Argentina
1187
-14
🇨🇴 Italians · Colombia
1184
-14
🇨🇳 Franks · China
1168
-13
🇨🇳 Wei · China
1093
-10
Player eAPM Actions Feudal Castle Imperial Opening
58 3,085 11:41 19:29 35:00 ⛏ Fish Boom FC
49 2,642 10:16 20:00 37:19 ⚔ Fish Boom into Scouts
Rototom Japanese
44 2,378 11:14 19:31 28:31 ⚔ Fish Boom into Archers
Arielituzzz Persians
41 2,194 10:20 19:28 37:54 ⚔ Fish Boom into Scouts
30 1,603 10:42 20:07 32:08 ⚔ Fish Boom into Archers
ederps24 Italians
28 1,499 13:17 19:38 28:03 ⛏ Fish Boom
20 1,089 13:15 19:44 42:49 ⛏ Fast Castle
折枝 Wei
20 1,050 11:30 15:45 35:32 ⛏ FC into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
34,540 18,142 25,920 2,300 80,902 86,297
24,300 23,921 16,415 3,600 68,236 74,472
27,755 15,432 22,645 200 66,032 77,364
22,150 21,555 15,225 4,760 63,690 68,667
13,360 18,340 10,315 5,905 47,920 52,282
15,205 12,875 8,965 2,245 39,290 42,336
14,435 15,501 3,440 1,800 35,176 39,606
10,020 9,092 3,855 2,925 25,892 26,400
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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