AoeStats
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QS Arena

503291285Analyzed
4v4 RM · 2mo ago on Aug 31, 2026· 45m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Goths · Brazil
1129
+14
🇧🇷 Romans · Brazil
1113
+14
🇦🇷 Cumans · Argentina
1071
+16
🇦🇷 Celts · Argentina
1063
+17
vs
🇺🇸 Khmer · United States
1088
-16
🇺🇸 Cumans · United States
1088
-16
🇺🇸 Slavs · United States
1076
-15
🇺🇸 Teutons · United States
1058
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,568 9:12 12:51 39:52 ⛏ Fast Castle
29 1,286 8:27 14:03 35:25 ⛏ Fast Castle
28 1,284 8:49 25:37 33:03 ⚔ Archer Rush
27 1,225 7:46 15:51 37:12 ⛏ Fast Castle
27 1,230 7:46 15:30 30:18 ⛏ Fast Castle
22 993 7:35 10:20 32:18 ⛏ Fast Castle
20 900 7:56 24:15 39:49 ⚔ Archer Rush
7 314 8:12 12:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,700 14,260 9,980 1,560 51,500 52,522
19,335 13,885 10,425 2,720 46,365 47,317
19,970 15,725 3,950 830 40,475 44,689
19,790 10,483 6,640 2,250 39,163 42,997
17,545 12,168 7,740 145 37,598 40,003
15,755 12,180 5,500 1,800 35,235 43,296
10,615 12,690 5,190 1,195 29,690 32,366
2,200 995 250 0 3,445 5,277
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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