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QS Arena

503291206Analyzed
4v4 RM · 3d ago on Aug 31, 2026· 37m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1306
+15
🇺🇸 Cumans · United States
1293
+15
🇺🇸 Italians · United States
1239
+18
🇲🇽 Cumans · Mexico
1234
+18
🇨🇴 Vikings · Colombia
1309
-18
🇦🇷 Poles · Argentina
1287
-17
🇦🇷 Ethiopians · Argentina
1277
-16
🇨🇱 Saracens · Chile
1254
-15
Player eAPM Actions Feudal Castle Imperial Opening
Pelado Ethiopians
53 1,970 7:46 11:50 29:12 ⛏ Fast Castle
Max Rebo Italians
38 1,421 8:20 12:34 22:23 ⛏ Fast Castle
36 1,348 8:14 14:04 33:10 ⛏ Fast Castle
32 1,199 8:38 13:15 23:57 ⛏ Fast Castle
h1kerb0i Saracens
31 1,141 8:33 12:47 26:09 ⛏ Fast Castle
Mauzic Cumans
30 1,137 6:57 24:38 ⛏ Fast Castle
Im a Smurf Cumans
27 1,011 6:57 18:31 23:08 ◆ FC into Fast Imp
Chelowolf Saracens
19 728 7:15 17:28 31:48 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
19,430 19,495 5,855 850 45,630 50,397
16,510 19,765 8,140 1,050 45,465 59,845
21,585 9,915 12,620 850 44,970 51,400
15,350 9,965 8,705 2,150 36,170 40,871
7,725 10,524 7,930 1,600 27,779 28,022
10,100 12,620 2,830 1,125 26,675 29,529
10,660 11,025 3,255 1,140 26,080 27,331
7,180 5,350 2,605 1,120 16,255 18,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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