AoeStats
← Storme

Black Forest

503290842Analyzed
4v4 RM · 8d ago on Aug 31, 2026· 103m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1134
+13
🇺🇸 Aztecs · United States
1071
+16
🇺🇸 Mongols · United States
1068
+16
🇺🇸 Persians · United States
1033
+18
🇦🇷 Hindustanis · Argentina
1096
-17
🇺🇸 Huns · United States
1083
-16
🇵🇪 Bohemians · Peru
1054
-15
🇺🇸 Ethiopians · United States
1043
-14
Player eAPM Actions Feudal Castle Imperial Opening
81 8,369 12:36 16:41 31:12 ⛏ Fast Castle
33 3,475 16:02 30:29 42:51 ⚔ Scout Rush
30 3,132 15:52 21:14 44:03 ⛏ Fast Castle
28 2,858 11:01 15:32 44:24 ⚔ Archers FC
25 2,591 11:58 15:39 30:25 ⛏ Fast Castle
20 2,090 12:52 15:37 32:21 ⛏ Fast Castle
16 1,711 11:29 15:18 28:20 ⛏ Fast Castle
15 1,581 10:37 16:56 37:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
101,185 61,290 42,220 1,950 206,645 234,513
74,905 90,165 27,775 8,775 201,620 207,134
56,945 69,925 32,820 3,155 162,845 167,195
89,245 33,945 34,930 2,850 160,970 193,783
84,195 31,970 26,170 2,800 145,135 167,681
71,305 35,762 15,635 5,420 128,122 142,122
46,645 53,541 20,480 3,400 124,066 154,813
34,880 25,881 25,010 3,220 88,991 106,733
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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