AoeStats
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Four Lakes

503290841Analyzed
4v4 RM · 5d ago on Aug 31, 2026· 25m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
1272
+14
🇵🇹 Huns · Portugal
1256
+15
🇨🇴 Persians · Colombia
1249
+15
🇺🇸 Saracens · United States
1240
+16
🇨🇴 Armenians · Colombia
1261
-16
🇦🇷 Gurjaras · Argentina
1248
-16
🇮🇳 Burgundians · India
1216
-14
🇨🇱 Saracens · Chile
1199
-13
Player eAPM Actions Feudal Castle Imperial Opening
gob b Burgundians
52 1,337 11:08 16:06 ⛏ Fish Boom FC
40 1,028 10:24 25:37 ⚔ Scout Rush
1of4kind Huns
38 978 9:12 22:32 ⚔ Archers into Skirms
batbeetch Vietnamese
37 956 9:29 23:24 ⚔ Archer Rush
[CDM] Lam Saracens
30 772 9:22 ⚔ Archer Rush
Flower Persians
19 499 11:33 21:39 ⚔ Fish Boom into Scouts
18 452 12:22 ⚔ Fish Boom into Archers
Haniek!! Gurjaras
13 331 11:38 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
6,955 4,553 2,800 200 14,508 14,896
6,975 5,500 1,760 0 14,235 15,229
5,825 4,580 1,850 200 12,455 12,854
5,125 4,430 1,910 100 11,565 12,651
6,380 3,635 350 0 10,365 12,163
2,325 2,275 640 125 5,365 5,853
2,355 2,851 50 0 5,256 6,344
2,380 1,902 275 0 4,557 5,770
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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