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503289287Analyzed
4v4 RM · 3d ago on Aug 31, 2026· 32m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇩 Cumans · Moldova
1293
+14
🇧🇷 Ethiopians · Brazil
1235
+16
🇨🇴 Saracens · Colombia
1193
+18
🇨🇦 Wei · Canada
1177
+19
🇦🇷 Khmer · Argentina
1324
-20
🇦🇷 Britons · Argentina
1224
-16
🇦🇷 Koreans · Argentina
1221
-16
🇦🇷 Persians · Argentina
1214
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 1,652 8:37 20:34 ⚔ Scout Rush
Rototom Britons
50 1,614 9:15 20:12 ⚔ Archer Rush
eward17 Wei
43 1,386 9:36 17:27 ⛏ Fast Castle
Owned Ethiopians
42 1,349 12:24 22:05 ⚔ FC into Archers
39 1,244 9:00 21:49 ⛏ Fast Castle
Kriptico Saracens
39 1,263 9:41 25:19 ⚔ Archer Rush
36 1,161 9:41 24:23 ⚔ Archers into Skirms
Arielituzzz Persians
33 1,062 9:06 18:57 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,555 7,735 5,740 100 27,130 29,285
13,070 5,993 5,700 200 24,963 27,641
11,985 7,030 4,610 950 24,575 26,131
12,045 4,460 6,250 100 22,855 25,389
10,300 7,245 3,565 850 21,960 25,718
8,525 6,545 5,235 155 20,460 23,175
7,750 6,588 2,780 1,805 18,923 20,308
7,185 6,130 3,565 200 17,080 19,392
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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