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QS Arena

503286193Analyzed
1v1 RM · 3d ago on Aug 31, 2026· 54m 35s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bulgarians · Colombia
565
+15
🇧🇷 Celts · Brazil
536
-15
Player eAPM Actions Feudal Castle Imperial Opening
Cianocorax Bulgarians
59 3,229 7:27 17:20 45:20
Markueid Celts
22 1,228 9:01 16:59 48:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,135 20,870 13,495 4,775 57,275 66,955
16,100 13,085 6,270 875 36,330 41,086
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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