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Golden Pit

503285267Analyzed
1v1 RM · 2d ago on Aug 31, 2026· 81m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
634
+31
🇦🇷 Hindustanis · Argentina
600
-14
Player eAPM Actions Feudal Castle Imperial Opening
Nachitopro19 Hindustanis
20 1,615 9:58 28:27 49:38 ⚔ Drush into Towers into Scouts
Nomisboon Huns
16 1,336 10:36 22:12 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,015 28,938 17,210 5,005 90,168 92,774
28,230 18,687 16,955 6,285 70,157 105,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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