AoeStats
← back

Arabia

503282893Analyzed
1v1 RM · 3d ago on Aug 31, 2026· 51m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Portuguese · Colombia
971
+17
🇩🇰 Mongols · Denmark
985
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,460 8:45 21:36 38:27 ⚔ Scouts into Skirms
NextCeiling5705 Portuguese
39 2,005 9:30 22:04 38:58 ⚔ Skirms into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
28,665 22,645 17,685 1,600 70,595 72,017
30,665 22,037 12,995 1,600 67,297 69,609
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.