AoeStats
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QS Arena

503282518Analyzed
4v4 RM · 9d ago on Aug 31, 2026· 33m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
1464
+4
🇲🇽 Spanish · Mexico
1139
+15
🇲🇽 Lithuanians · Mexico
1093
+17
1005
+21
🇲🇽 Hindustanis · Mexico
1157
-29
🇬🇹 Slavs · Guatemala
1133
-14
🇺🇸 Mongols · United States
1124
-14
🇺🇸 Persians · United States
1070
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 1,855 8:42 12:13 ⛏ Fast Castle
46 1,556 8:56 12:52 31:02 ⛏ Fast Castle
38 1,287 10:09 14:11 25:41 ⛏ Fast Castle
34 1,147 9:31 13:25 32:59 ⛏ Fast Castle
30 997 8:38 12:48 28:03 ⛏ Fast Castle
26 872 8:16 12:35 30:28 ⛏ Fast Castle
22 751 8:10 14:49 ⛏ Fast Castle
19 648 10:24 17:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,210 8,500 6,095 1,150 29,955 30,786
14,490 7,405 3,890 1,600 27,385 34,119
11,570 8,540 4,615 950 25,675 30,094
10,205 9,168 5,570 130 25,073 26,175
9,775 9,395 2,530 325 22,025 24,963
8,790 5,970 4,545 30 19,335 22,227
8,135 5,160 2,595 850 16,740 23,639
5,415 4,855 1,480 2,440 14,190 14,526
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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