AoeStats
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Black Forest

503279362Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 49m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1109
+13
🇺🇸 Hindustanis · United States
1068
+15
🇦🇷 Turks · Argentina
1055
+16
🇺🇸 Inca · United States
1030
+17
vs
🇨🇱 Bulgarians · Chile
1069
-16
🇨🇱 Koreans · Chile
1066
-16
🇧🇷 Britons · Brazil
1048
-15
🇨🇱 Sicilians · Chile
1004
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,904 12:01 16:38 34:57 ⛏ Fast Castle
30 1,473 10:34 16:24 30:26 ⛏ Fast Castle
30 1,470 13:10 18:04 36:22 ⛏ Fast Castle
24 1,184 12:13 17:17 30:13 ⛏ Fast Castle
22 1,087 14:53 20:21 36:31 ⛏ Fast Castle
17 828 11:31 15:29 36:35 ⛏ Fast Castle
14 687 12:04 22:30 35:38 ⚔ FC into Towers
14 684 15:30 20:01 26:08 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
38,380 29,200 12,850 2,620 83,050 85,397
30,470 20,890 26,105 850 78,315 82,617
31,735 11,464 21,825 3,340 68,364 72,913
24,995 12,981 9,965 1,935 49,876 52,967
22,785 8,399 16,620 890 48,694 54,934
14,445 11,772 3,015 1,820 31,052 40,326
14,220 9,406 4,260 3,100 30,986 34,739
10,080 4,910 7,750 100 22,840 30,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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