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Arabia

503278581Analyzed
4v4 RM · 4d ago on Aug 30, 2026· 63m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
913
+12
🇧🇷 Shu · Brazil
854
+14
🇨🇴 Khmer · Colombia
836
+15
🇲🇽 Byzantines · Mexico
811
+16
🇹🇷 Gurjaras · Türkiye
906
-18
🇦🇺 Mongols · Australia
842
-15
🇹🇷 Bulgarians · Türkiye
779
-13
🇹🇼 Spanish · Taiwan
760
-12
Player eAPM Actions Feudal Castle Imperial Opening
Selobate Gurjaras
30 1,938 11:16 20:15 39:07 ⚔ FC into Scouts
29 1,863 10:20 18:17 45:16 ⛏ Fast Castle
24 1,514 10:54 20:19 35:01
22 1,410 11:53 15:15 44:01 ⛏ Fast Castle
平凡自在 Spanish
20 1,284 11:57 22:11 40:21 ⛏ Fast Castle
yabin.belrojo Byzantines
13 802 11:37 19:40 31:00 ⛏ Fast Castle
Iamthesenate Mongols
12 761 11:39 22:31 47:52
xbarter Bulgarians
2 96 14:11

Resources

Player Food Wood Gold Stone Spent Collected
22,865 29,659 12,285 935 65,744 85,466
29,815 9,980 15,940 3,000 58,735 64,121
19,920 13,525 13,815 2,050 49,310 61,194
17,405 11,025 10,855 4,300 43,585 57,984
17,090 11,323 12,505 1,590 42,508 53,517
12,770 8,560 4,425 1,600 27,355 28,610
12,830 9,220 2,815 950 25,815 28,221
1,650 640 0 0 2,290 3,498
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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