AoeStats
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QS Arena

503277380Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 47m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Celts · Mexico
932
+12
🇨🇴 Turks · Colombia
897
+14
🇨🇱 Goths · Chile
780
+19
🇺🇸 Bohemians · United States
779
+19
vs
🇨🇳 Japanese · China
887
-18
🇮🇳 Romans · India
843
-16
🇪🇨 Persians · Ecuador
838
-16
🇲🇽 Byzantines · Mexico
809
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,182 7:54 11:49 28:32 ⛏ Fast Castle
20 932 8:19 12:29 28:16 ⛏ Fast Castle
20 932 11:20 16:55 33:36 ⛏ Fast Castle
18 842 8:05 13:29 31:47 ⛏ Fast Castle
18 845 9:09 17:27 36:01 ⛏ Fast Castle
18 840 9:25 17:13 32:30 ⛏ Fast Castle
17 792 8:28 12:47 25:13 ⛏ Fast Castle
15 696 8:45 13:09 25:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,440 24,495 11,155 2,350 73,440 80,117
30,125 16,280 15,255 2,250 63,910 67,583
26,640 22,290 13,595 850 63,375 74,241
30,920 14,160 15,790 2,150 63,020 65,425
12,175 27,300 14,975 2,300 56,750 68,802
20,580 18,470 5,975 4,440 49,465 60,005
20,165 14,105 7,230 2,250 43,750 45,786
14,125 13,520 11,575 1,640 40,860 51,989
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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