AoeStats
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Arabia

503276886Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 39m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1031
+11
🇺🇸 Persians · United States
1008
+12
🇺🇸 Lithuanians · United States
964
+14
🇺🇸 Ethiopians · United States
960
+14
🇧🇷 Cumans · Brazil
932
-13
🇩🇪 Spanish · Germany
925
-13
🇨🇳 Ethiopians · China
918
-13
🇲🇽 Jurchens · Mexico
894
-12
Player eAPM Actions Feudal Castle Imperial Opening
83 3,311 10:21 26:27 ⚔ M@A into Archers
38 1,520 10:56 17:33 33:41 ⛏ Fast Castle
37 1,471 12:53 26:19 ⚔ Scouts into Skirms
33 1,327 10:07 16:49 ⛏ Fast Castle
30 1,190 9:27 22:44 ⚔ Scout Rush
29 1,156 10:22 15:05 ⛏ Fast Castle
28 1,114 10:27 26:56 ⚔ Archers into Skirms
20 787 12:10 21:59 39:46

Resources

Player Food Wood Gold Stone Spent Collected
16,955 11,182 8,205 2,930 39,272 46,473
13,240 6,371 7,670 200 27,481 29,552
12,145 8,305 3,210 2,695 26,355 29,245
9,835 9,760 3,060 100 22,755 23,546
8,995 8,407 2,880 1,760 22,042 25,332
10,470 6,593 2,010 1,600 20,673 22,285
6,810 6,593 1,195 1,525 16,123 16,370
5,960 6,681 3,145 55 15,841 17,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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