AoeStats
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Yucatan

503275983Analyzed
4v4 RM · 7d ago on Aug 30, 2026· 50m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
883
+12
🇲🇽 Cumans · Mexico
883
+12
🇭🇰 Japanese · Hong Kong SAR China
859
+13
🇨🇳 Huns · China
826
+14
🇵🇪 Khmer · Peru
809
-14
🇨🇱 Slavs · Chile
806
-13
🇰🇿 Romans · Kazakhstan
780
-12
🇦🇷 Ethiopians · Argentina
775
-12
Player eAPM Actions Feudal Castle Imperial Opening
27 1,380 10:27 19:33 34:58 ⛏ Fast Castle
25 1,270 12:32 24:34 40:09 ⛏ Fast Castle
22 1,135 11:19 16:52 38:03 ⚔ FC into Archers
22 1,136 14:54 19:18 35:59 ⛏ Fast Castle
20 1,002 10:46 16:53 32:37 ⛏ Fast Castle
20 1,021 15:22 28:37 46:01
20 1,026 10:15 26:20 35:28 ⚔ Scout Rush
16 831 12:40 20:48 38:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
67,660 13,290 31,030 5,380 117,360 125,082
20,490 15,675 15,935 3,010 55,110 66,330
19,720 17,150 13,770 3,095 53,735 63,592
21,325 16,765 11,660 2,950 52,700 70,341
23,000 19,890 5,660 3,550 52,100 58,846
19,175 12,992 4,165 2,280 38,612 46,002
13,235 9,776 7,445 1,225 31,681 45,293
7,000 6,188 2,665 1,940 17,793 18,253
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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