AoeStats
← IcyParrot4981

Yucatan

503275618Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 51m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
770
+16
🇺🇸 Chinese · United States
765
+16
🇲🇽 Spanish · Mexico
758
+16
🇲🇽 Aztecs · Mexico
745
+17
🇺🇸 Byzantines · United States
792
-18
🇧🇷 Khmer · Brazil
784
-17
🇲🇽 Wu · Mexico
780
-17
🇺🇸 Saracens · United States
710
-32
Player eAPM Actions Feudal Castle Imperial Opening
34 1,763 13:15 17:26 32:12 ⛏ Fast Castle
20 1,023 13:30 18:35 44:27 ⛏ Fast Castle
19 965 12:00 24:05 43:07 ⚔ Archers into Skirms
18 908 13:30 21:53 40:48 ⛏ Fast Castle
16 805 12:37 17:36 32:53 ⛏ Fast Castle
15 798 11:09 16:35 ⛏ Fast Castle
3 133
3 167 9:34 25:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,045 12,206 15,160 2,250 55,661 61,443
20,470 21,085 12,125 850 54,530 60,438
14,625 19,198 14,375 2,435 50,633 62,300
21,200 9,260 12,960 3,050 46,470 53,129
12,715 12,490 8,325 1,815 35,345 40,780
5,425 4,830 1,925 200 12,380 13,993
3,830 2,940 350 390 7,510 7,919
50 0 50 0 100 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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