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Black Forest

503273811Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 44m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Ethiopians · Portugal
1091
+14
🇦🇷 Saracens · Argentina
1064
+15
🇲🇽 Spanish · Mexico
1062
+15
🇺🇸 Hindustanis · United States
1052
+16
🇨🇱 Hindustanis · Chile
1086
-17
🇨🇱 Koreans · Chile
1083
-17
🇨🇱 Sicilians · Chile
1018
-14
🇸🇰 Lithuanians · Slovakia
986
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,821 10:08 15:18 38:51 ⛏ Fast Castle
35 1,523 11:12 21:33 40:07 ⚔ Scout Rush
30 1,323 12:36 20:25 30:34 ⛏ Fast Castle
24 1,068 10:56 21:17 36:57 ⚔ Archer Rush
23 1,015 12:15 20:30 40:14 ⛏ Fast Castle
21 909 12:01 19:36 34:39 ⚔ M@A Rush
18 813 11:03 26:20 ⛏ Fast Castle
13 554 14:21 28:45 43:43

Resources

Player Food Wood Gold Stone Spent Collected
18,770 19,578 14,365 945 53,658 56,300
20,800 13,358 8,800 2,100 45,058 57,873
19,595 9,900 9,555 2,150 41,200 47,598
17,310 8,110 9,345 950 35,715 40,876
13,050 11,750 8,430 950 34,180 37,491
15,725 10,393 7,045 860 34,023 36,826
10,065 5,731 2,435 1,740 19,971 23,422
6,100 4,427 200 350 11,077 11,189
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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