AoeStats
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Nomad

503268764Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 48m 16s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1060
+11
🇨🇴 Britons · Colombia
1035
+25
🇧🇷 Vietnamese · Brazil
1010
+13
🇦🇷 Japanese · Argentina
981
+14
🇮🇳 Celts · India
1023
-16
🇫🇷 Mongols · France
958
-13
🇨🇦 Bohemians · Canada
905
-11
🇧🇷 Romans · Brazil
891
-10
Player eAPM Actions Feudal Castle Imperial Opening
28 1,349 17:45 22:37 39:05 ⛏ Fish Boom
26 1,244 15:57 20:26 35:37 ⛏ Fish Boom FC
23 1,112 17:32 24:46 ⚔ Fish Boom into Archers
22 1,039 12:39 20:21 40:11 ⛏ Fish Boom FC
21 1,023 16:35 33:57 ⚔ Towers FC
18 893 15:34 23:02 39:59 ⛏ Fish Boom FC
13 630 15:23 18:57 37:03 ⛏ Fast Castle
5 233 21:55 31:57 ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,900 15,588 9,180 5,175 43,843 52,833
19,790 11,890 8,055 3,675 43,410 46,259
15,315 18,254 5,125 2,370 41,064 48,725
19,210 9,480 10,120 1,800 40,610 49,174
14,030 14,358 7,540 2,415 38,343 42,104
9,435 11,865 4,705 1,180 27,185 29,911
5,650 6,958 250 1,680 14,538 13,906
5,275 3,230 550 485 9,540 12,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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