AoeStats
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Four Lakes

503267916Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 45m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
958
+17
🇺🇸 Byzantines · United States
954
+17
🇺🇸 Berbers · United States
900
+19
🇺🇸 Burgundians · United States
883
+20
🇨🇳 Cumans · China
1066
-22
🇨🇴 Inca · Colombia
957
-18
🇨🇳 Malay · China
931
-16
🇩🇪 Hindustanis · Germany
925
-16
Player eAPM Actions Feudal Castle Imperial Opening
29 1,310 10:39 16:24 39:08 ⛏ Fast Castle
28 1,276 11:20 22:59 36:53 ⚔ FC into Skirms
28 1,284 10:16 24:15 33:54
28 1,260 12:43 18:22 42:36 ⛏ Fast Castle
28 1,280 10:05 17:36 ⛏ Fast Castle
26 1,180 12:42 17:54 39:57 ⛏ Fish Boom FC
21 978 12:30 16:09 35:15 ⛏ Fish Boom FC
18 833 11:17 17:45 35:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,475 14,354 14,155 2,900 57,884 63,975
16,245 11,835 9,745 4,400 42,225 45,992
16,365 12,595 8,095 2,255 39,310 44,919
17,070 12,755 5,895 1,000 36,720 48,393
13,465 17,579 4,100 1,150 36,294 39,874
13,820 10,975 4,880 2,250 31,925 34,942
11,535 11,390 1,230 1,540 25,695 28,489
8,950 8,740 2,490 1,575 21,755 29,510
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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