AoeStats
← rodrigoalex3500

Yucatan

503267057Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 72m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
845
+14
🇨🇳 Spanish · China
810
+16
🇲🇽 Wu · Mexico
762
+18
🇰🇿 Wei · Kazakhstan
762
+18
🇨🇱 Franks · Chile
853
-19
🇧🇷 Romans · Brazil
800
-16
🇺🇸 Italians · United States
782
-15
🇦🇷 Franks · Argentina
772
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,674 12:48 21:23 38:00 ⛏ Fast Castle
31 2,267 14:20 20:17 42:15
28 2,041 13:32 23:24 38:05 ⛏ Fast Castle
27 1,952 11:57 23:51 41:47 ⚔ Scout Rush
26 1,882 13:37 22:45 32:28 ⛏ Fish Boom FC
22 1,586 11:05 14:57 35:05 ⛏ Fast Castle
19 1,342 10:14 21:53 39:06 ⛏ Fast Castle
11 817 11:23 22:52 37:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,500 43,173 46,600 7,640 134,913 168,254
26,095 48,965 32,880 8,960 116,900 132,310
26,930 27,051 21,640 10,955 86,576 102,808
43,005 9,665 28,530 3,745 84,945 134,423
31,685 21,330 27,305 2,780 83,100 136,666
37,155 17,381 22,315 4,900 81,751 97,743
30,100 22,995 12,860 2,675 68,630 73,032
22,495 14,670 11,690 3,270 52,125 62,856
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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