AoeStats
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QS Arena

503266894Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 38m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Malay · France
1370
+11
🇵🇪 Japanese · Peru
1347
+12
🇦🇷 Mongols · Argentina
1320
+13
🇦🇷 Khmer · Argentina
1300
+32
🇩🇪 Bohemians · Germany
1439
-21
🇺🇸 Tupi · United States
1325
-16
🇺🇸 Persians · United States
1260
-13
🇹🇷 Vietnamese · Türkiye
1028
-5
Player eAPM Actions Feudal Castle Imperial Opening
99 3,781 8:43 12:47 26:46 ⛏ Fast Castle
44 1,690 7:57 12:30 ⛏ Fast Castle
41 1,559 7:03 11:38 33:03 ⛏ Fast Castle
35 1,351 7:43 11:56 26:23 ⛏ Fast Castle
28 1,063 8:11 11:08 25:07 ⛏ Fast Castle
25 960 9:12 13:23 31:47 ⛏ Fast Castle
21 806 9:01 13:10 24:46 ⛏ Fast Castle
18 700 9:16 13:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,645 11,394 12,325 2,410 52,774 58,664
23,815 16,795 9,160 1,080 50,850 57,083
15,050 19,580 6,445 3,260 44,335 47,409
15,610 14,165 7,760 855 38,390 44,650
11,925 12,758 7,110 1,750 33,543 38,920
10,705 9,370 4,735 2,365 27,175 30,019
9,370 6,600 3,795 850 20,615 25,792
7,990 7,400 1,430 715 17,535 19,020
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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