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Nomad

503266348Analyzed
1v1 RM · 1h ago on Aug 30, 2026· 42m 7s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vietnamese · United Kingdom
785
+17
🇪🇸 Malay · Spain
801
-17
Player eAPM Actions Feudal Castle Imperial Opening
Ke Wai Gon Malay
17 728 13:06 22:58 39:59 ⛏ Fish Boom FC
djd1993 Vietnamese
13 551 14:12 20:06 34:15 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,225 12,603 3,475 2,350 30,653 32,459
9,225 10,640 7,805 2,250 29,920 32,030
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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