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Four Lakes

503263289Analyzed
4v4 RM · 13h ago on Aug 30, 2026· 25m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Japanese · Peru
1217
+9
🇦🇷 Byzantines · Argentina
1039
+17
🇦🇷 Vietnamese · Argentina
1030
+17
🇦🇷 Persians · Argentina
1000
+58
🇮🇳 Malay · India
1112
-18
🇦🇷 Gurjaras · Argentina
1065
-16
🇨🇴 Japanese · Colombia
1033
-14
🇷🇺 Portuguese · Russia
1031
-14
Player eAPM Actions Feudal Castle Imperial Opening
Mawlock Byzantines
67 1,678 10:19 23:50 ⚔ Fish Boom into Scouts
SrMandarina Japanese
46 1,154 10:11 21:29 ⚔ Fish Boom into Archers
TheKenny Vietnamese
38 959 10:49 22:41 ⚔ Archers into Fish Boom into Scouts
KOMMEPCAHT Portuguese
32 806 12:18 16:33 ⛏ Fast Castle
JoackoMaga Gurjaras
31 782 10:14 17:06 ⛏ Fast Castle
briantorresr25 Japanese
31 789 12:04 18:09 ⛏ Fish Boom FC
Fvckrulesx Persians
30 743 11:20 24:36 ⛏ Fish Boom FC
aśoka Malay
14 354 11:15 15:52 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
5,590 5,762 725 200 12,277 13,760
6,725 4,555 450 500 12,230 12,278
5,265 5,088 1,700 0 12,053 12,856
4,750 4,869 1,760 450 11,829 12,980
4,320 4,050 1,380 100 9,850 11,223
3,960 2,978 340 875 8,153 9,387
3,530 2,850 900 125 7,405 7,428
3,600 1,470 530 1,300 6,900 8,282
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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