AoeStats
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Black Forest

503262654Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 46m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Ethiopians · Netherlands
1134
+11
🇳🇱 Inca · Netherlands
1084
+13
🇧🇪 Franks · Belgium
1000
+50
🇩🇪 Persians · Germany
1000
+50
🇲🇽 Bohemians · Mexico
1049
-16
🇨🇴 Slavs · Colombia
1016
-14
🇨🇿 Britons · Czechia
1002
-14
🇦🇷 Georgians · Argentina
994
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,975 12:36 16:32 32:09 ⛏ Fish Boom FC
30 1,387 12:30 16:09 33:37 ⛏ Fast Castle
24 1,116 13:13 17:11 32:30 ⛏ Fast Castle
23 1,104 12:17 16:35 32:33 ⛏ Fish Boom FC
22 1,019 13:12 18:47 36:02 ⛏ Fish Boom FC
16 774 11:23 17:08 31:50 ⛏ Fast Castle
16 764 14:26 19:04 31:49 ⛏ Fast Castle
11 495 13:45 23:50 42:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,510 34,892 7,775 2,405 75,582 93,599
28,085 21,072 22,170 2,250 73,577 87,688
22,865 26,960 7,935 2,200 59,960 70,836
25,250 11,845 14,480 4,090 55,665 56,320
17,850 19,486 15,135 2,225 54,696 67,733
12,225 21,965 13,790 3,035 51,015 68,888
21,730 18,165 8,140 950 48,985 60,766
17,010 11,050 8,100 200 36,360 44,901
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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