AoeStats.net
1000 live
← back

Arabia

503262196Analyzed
1v1 RM · 16h ago on Aug 30, 2026· 30m 37s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
391
+15
🇨🇴 Wei · Colombia
367
-15
Player eAPM Actions Feudal Castle Imperial Opening
nickfes Franks
26 808 12:17 22:19 ⚔ Scout Rush
22 663 12:27 22:35 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
5,455 2,823 1,420 100 9,798 12,168
4,855 4,228 300 70 9,453 10,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.