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QS Arena

503259986Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 51m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Britons · Chile
959
+33
🇨🇱 Mapuche · Chile
902
+13
🇮🇩 Huns · Indonesia
877
+14
🇨🇱 Saracens · Chile
870
+14
vs
🇧🇴 Wei · Bolivia
859
-14
🇧🇴 Japanese · Bolivia
846
-13
🇧🇴 Burgundians · Bolivia
832
-13
🇧🇴 Tatars · Bolivia
787
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 2,031 8:56 16:47 33:23 ⛏ Fast Castle
30 1,546 10:24 16:33 37:57 ⛏ Fast Castle
20 1,039 8:33 18:33 28:00 ⛏ Fast Castle
16 821 10:30 21:53 — ⛏ Fast Castle
14 710 8:24 13:49 40:20 ⛏ Fast Castle
14 704 7:30 15:45 29:38 ⛏ Fast Castle
14 700 9:29 15:54 42:25 ⛏ Fast Castle
12 602 9:02 16:08 29:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,005 18,890 12,630 3,070 55,595 63,205
24,845 7,440 17,445 850 50,580 65,218
20,170 8,005 14,080 1,535 43,790 55,139
17,385 13,195 9,180 2,900 42,660 48,069
12,900 12,880 11,055 2,325 39,160 58,213
17,895 7,325 10,425 1,690 37,335 48,845
10,330 9,570 4,460 1,500 25,860 31,268
7,300 9,250 4,800 2,925 24,275 35,136
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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