AoeStats
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Black Forest

503259061Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 56m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Shu · United States
843
+18
🇺🇸 Huns · United States
840
+18
🇨🇱 Chinese · Chile
835
+18
🇵🇪 Khmer · Peru
817
+19
🇩🇪 Khmer · Germany
936
-21
🇫🇷 Chinese · France
886
-18
🇸🇪 Vietnamese · Sweden
849
-17
🇩🇪 Romans · Germany
837
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,574 13:27 18:46 35:09 ⚔ Towers FC
21 1,217 11:05 24:46 37:49 ⚔ Skirmisher Rush
18 1,039 11:22 15:46 37:39 ⛏ Fast Castle
18 1,002 12:48 21:29 38:48 ⛏ Fast Castle
15 849 13:04 21:12 34:30 ⛏ Fast Castle
14 784 14:54 26:51 41:09 ⛏ Fast Castle
13 737 13:18 21:26 33:48 ⛏ Fast Castle
12 693 15:01 21:29 36:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,945 36,464 14,905 3,035 79,349 100,583
33,385 17,109 24,105 3,205 77,804 90,478
28,375 26,448 17,110 1,355 73,288 76,991
22,935 26,674 19,925 3,100 72,634 88,914
22,565 27,661 14,900 2,795 67,921 76,101
25,410 23,715 10,920 2,600 62,645 92,022
34,145 9,790 13,690 3,785 61,410 75,275
13,705 21,412 14,665 2,665 52,447 56,565
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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