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503256693Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 54m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Hindustanis · United Kingdom
1123
+23
🇺🇸 Vikings · United States
1096
+14
🇺🇸 Bohemians · United States
1083
+15
🇨🇦 Khmer · Canada
1030
+18
vs
🇫🇷 Khmer · France
1090
-16
🇧🇪 Bohemians · Belgium
1071
-15
🇨🇱 Berbers · Chile
1064
-15
🇵🇪 Teutons · Peru
1029
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,291 10:35 13:47 29:29 ⛏ Fast Castle
32 1,767 9:47 17:26 33:58 ⛏ Fast Castle
24 1,323 13:24 17:23 44:29 ⛏ Fast Castle
22 1,200 9:05 20:26 47:27 ⚔ FC into Skirms
22 1,221 11:08 17:23 37:11 ⛏ Fast Castle
16 886 12:26 16:58 38:21 ⛏ Fast Castle
16 862 11:44 16:05 37:56 ⛏ Fast Castle
14 745 12:11 17:03 32:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,470 23,455 9,895 4,300 59,120 66,551
23,390 20,810 10,090 2,350 56,640 71,768
20,850 19,395 11,680 2,655 54,580 75,767
20,095 18,053 13,165 1,185 52,498 61,986
24,255 10,845 7,250 3,145 45,495 50,989
15,925 14,847 9,655 2,945 43,372 47,712
15,115 16,480 5,730 4,850 42,175 51,668
14,195 7,225 8,890 850 31,160 33,616
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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