AoeStats
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Black Forest

503256454Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 64m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Hindustanis · Germany
811
+14
🇪🇸 Mongols · Spain
776
+16
🇩🇪 Khmer · Germany
762
+17
🇦🇷 Japanese · Argentina
692
+20
🇮🇹 Japanese · Italy
829
-19
🇮🇹 Mongols · Italy
816
-19
🇨🇱 Turks · Chile
800
-18
🇨🇳 Franks · China
657
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 2,209 11:03 16:15 31:16 ⛏ Fish Boom FC
23 1,506 12:37 19:03 35:16 ⛏ Fish Boom FC
18 1,164 12:02 15:53 33:19 ⛏ Fast Castle
16 1,016 13:45 24:58 37:17 ⛏ Fish Boom FC
15 971 14:00 21:26 37:24 ⛏ Fast Castle
12 764 10:48 17:05 32:55 ⛏ Fast Castle
12 769 12:52 19:23 37:23 ⛏ Fast Castle
10 666 12:45 18:24 35:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,030 22,915 31,840 3,635 112,420 122,143
38,355 34,737 23,740 3,455 100,287 108,204
32,655 20,811 22,840 4,335 80,641 83,366
27,785 25,675 20,975 1,590 76,025 88,235
32,210 24,725 15,095 3,905 75,935 90,049
34,395 11,500 23,720 2,800 72,415 111,252
17,360 28,049 20,750 5,125 71,284 112,668
30,525 20,286 15,795 3,455 70,061 85,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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