AoeStats
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Black Forest

503256380Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 39m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Poles · Türkiye
1308
+14
🇩🇪 Cumans · Germany
1281
+16
1253
+17
🇵🇱 Mongols · Poland
1247
+17
vs
🇨🇦 Celts · Canada
1354
-20
🇺🇸 Bohemians · United States
1258
-15
🇺🇸 Jurchens · United States
1257
-15
🇲🇽 Spanish · Mexico
1233
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,304 11:17 16:07 33:19 ⛏ Fast Castle
31 1,221 12:18 16:15 20:46 ◆ FC into Fast Imp
26 1,045 11:37 24:44 — ⛏ Fish Boom FC
24 935 11:26 15:42 29:47 ⛏ Fast Castle
22 865 11:32 19:57 30:54 ⛏ Fish Boom FC
22 852 10:51 14:56 — ⛏ Fast Castle
16 639 11:27 16:13 32:03 ⛏ Fast Castle
14 565 14:02 17:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,515 19,575 7,650 1,700 50,440 53,440
21,960 15,105 10,700 895 48,660 54,936
15,025 19,970 10,725 2,250 47,970 57,819
19,580 13,175 8,760 2,950 44,465 50,136
19,010 9,827 11,000 100 39,937 43,806
16,940 12,621 6,765 1,670 37,996 46,117
9,835 8,955 8,525 0 27,315 28,880
6,250 6,415 425 905 13,995 16,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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