AoeStats
← 3TK-WilsonER

Nomad

503256309Analyzed
1v1 RM · 2mo ago on Aug 30, 2026· 31m 46s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1097
+15
vs
🇨🇱 Huns · Chile
1078
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 976 11:00 21:59 — ⛏ Fast Castle
23 742 12:43 25:34 30:25 ⚔ Fish Boom into Scouts into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
6,805 5,417 2,110 850 15,182 16,982
7,175 4,715 520 1,200 13,610 14,128
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.