AoeStats
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Nomad

503253857Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 63m 30s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Georgians · Spain
868
+16
🇲🇽 Shu · Mexico
857
+17
🇲🇽 Burmese · Mexico
852
+17
🇵🇹 Vikings · Portugal
837
+17
vs
🇺🇸 Wu · United States
934
-20
🇦🇷 Vikings · Argentina
928
-19
🇩🇪 Persians · Germany
809
-14
🇩🇪 Mongols · Germany
807
-14
Player eAPM Actions Feudal Castle Imperial Opening
24 1,523 13:49 24:24 40:10 ⛏ Fast Castle
24 1,532 14:01 19:12 35:44 ⛏ Fish Boom FC
19 1,206 16:01 20:35 37:59 ⚔ Fish Boom FC into Archers
14 864 17:29 23:01 34:34 ⛏ Fish Boom FC
14 902 13:04 20:10 48:04 ⛏ Fish Boom FC
13 827 16:48 21:02 38:23 ⛏ Fish Boom FC
12 765 14:42 30:40 — ⛏ Fish Boom
11 720 17:26 22:31 — ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
23,265 18,855 11,940 5,105 59,165 76,594
17,270 17,625 10,590 11,660 57,145 96,453
17,960 11,029 9,660 3,610 42,259 53,122
13,320 9,965 7,135 2,250 32,670 40,356
8,800 11,795 7,950 1,825 30,370 38,328
7,390 9,407 2,585 2,100 21,482 22,368
8,875 7,147 3,785 900 20,707 24,033
7,930 8,659 1,390 1,275 19,254 20,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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