AoeStats
← Gluyk

Black Forest

503253053Analyzed
3v3 RM · 10d ago on Aug 30, 2026· 5m 0s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
716
+12
🇪🇸 Bengalis · Spain
702
+13
🇪🇸 Khmer · Spain
616
+26
🇺🇦 Slavs · Ukraine
757
-20
🇷🇺 Vikings · Russia
564
-11
🇹🇷 Teutons · Türkiye
556
-11
Player eAPM Actions Feudal Castle Imperial Opening
25 124
19 96
18 88
17 85
16 78
13 67

Resources

Player Food Wood Gold Stone Spent Collected
500 146 0 0 646 543
350 150 50 0 550 578
250 200 0 0 450 484
300 113 0 0 413 416
150 183 0 0 333 364
100 143 50 0 293 326
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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