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503252175Analyzed
1v1 RM · 4d ago on Aug 30, 2026· 59m 20s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Romans · Canada
755
+15
🇨🇴 Khitans · Colombia
742
-15
Player eAPM Actions Feudal Castle Imperial Opening
FC_Satuplese Khitans
36 2,114 10:45 17:36 40:27 ⛏ Fast Castle
Skepsis Romans
16 943 12:12 19:07 38:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,890 13,115 11,095 3,080 51,180 51,531
23,020 8,753 10,670 875 43,318 43,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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