AoeStats
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Black Forest

503252146Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 60m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
772
+13
🇵🇹 Portuguese · Portugal
766
+13
🇺🇸 Goths · United States
676
+17
🇹🇷 Saracens · Türkiye
604
+21
vs
🇹🇼 Bengalis · Taiwan
782
-20
🇦🇷 Vietnamese · Argentina
767
-19
🇧🇷 Romans · Brazil
641
-13
🇺🇸 Khmer · United States
636
-13
Player eAPM Actions Feudal Castle Imperial Opening
21 1,263 13:42 18:37 49:46 ⛏ Fast Castle
20 1,233 10:56 17:34 37:35 ⛏ Fast Castle
18 1,079 14:59 18:42 34:34 ⛏ Fast Castle
18 1,073 13:04 27:38 40:02 ⛏ Fast Castle
16 961 13:43 28:22 36:12
13 810 11:23 18:53 32:18 ⛏ Fast Castle
10 581 10:34 20:43 33:35 ⛏ Fast Castle
5 278 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,160 56,505 43,975 2,120 120,760 137,187
44,540 30,954 19,050 2,350 96,894 101,482
28,010 18,540 24,345 1,985 72,880 104,591
16,450 30,406 22,190 2,105 71,151 82,344
4
22,165 13,475 15,130 2,240 53,010 75,569
9,450 19,515 12,205 2,740 43,910 54,745
18,345 10,680 10,925 2,750 42,700 48,356
750 308 0 0 1,058 1,512
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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