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503250784Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 51m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1204
+15
🇮🇳 Khmer · India
1181
+16
🇵🇱 Koreans · Poland
1160
+17
🇲🇽 Bohemians · Mexico
1155
+17
🇬🇧 Poles · United Kingdom
1222
-18
🇦🇷 Saracens · Argentina
1173
-16
🇦🇷 Byzantines · Argentina
1160
-15
🇺🇸 Burgundians · United States
1154
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,464 11:05 15:35 37:26 ⛏ Fast Castle
44 2,253 10:14 15:21 31:41 ⚔ FC into Scouts
37 1,921 10:09 15:45 40:49 ⛏ Fast Castle
32 1,674 10:58 18:31 37:02 ⚔ Towers FC
32 1,670 9:22 21:55 ⚔ Archer Rush
19 979 9:44 17:48 ⛏ Fast Castle
16 834 11:27 14:42 38:54 ⛏ Fast Castle
13 663 11:49 26:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,060 13,705 13,430 1,605 55,800 66,759
17,755 22,797 11,120 3,280 54,952 64,174
23,880 16,270 10,060 2,350 52,560 70,822
17,090 17,335 12,415 1,620 48,460 57,820
18,620 13,890 5,770 1,600 39,880 47,001
17,525 11,155 8,735 2,370 39,785 45,191
7,825 7,720 450 950 16,945 19,392
3,960 3,705 1,400 125 9,190 10,042
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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