AoeStats
← Maji

Coastal Forest

503246695Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 46m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
1225
+16
🇺🇸 Persians · United States
1165
+19
🇺🇸 Jurchens · United States
1160
+19
🇺🇸 Vikings · United States
1077
+22
🇧🇷 Saracens · Brazil
1283
-22
🇨🇴 Poles · Colombia
1246
-20
🇺🇸 Mongols · United States
1200
-18
🇧🇷 Tatars · Brazil
1175
-17
Player eAPM Actions Feudal Castle Imperial Opening
64 3,012 11:09 14:42 35:17 ⛏ Fast Castle
50 2,327 11:39 22:48 ⚔ M@A Rush
42 1,981 8:56 21:42 ⚔ Scout Rush
41 1,908 12:24 16:16 46:18 ⛏ Fast Castle
38 1,763 10:19 21:16 40:59 ⚔ Archer Rush
36 1,670 11:20 19:25 38:36 ⛏ Fish Boom
35 1,657 9:23 22:39 ⚔ Scout Rush
25 1,179 10:42 17:03 38:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,200 11,927 13,035 200 57,362 64,765
24,740 13,844 13,270 1,600 53,454 53,877
13,250 18,147 15,850 3,000 50,247 60,508
23,155 10,922 11,820 4,240 50,137 54,049
24,900 9,840 6,365 1,725 42,830 46,787
20,395 7,855 7,770 1,500 37,520 39,940
18,305 9,416 4,640 1,950 34,311 35,549
7,170 5,717 2,235 100 15,222 16,239
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.