AoeStats
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Team Islands

503246309Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 92m 29s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vikings · Mexico
642
+7
🇲🇽 Maya · Mexico
540
+10
🇺🇸 Khmer · United States
505
+12
🇧🇴 Portuguese · Bolivia
489
+12
vs
🇩🇪 Khmer · Germany
429
-11
🇹🇷 Turks · Türkiye
417
-10
🇨🇴 Bengalis · Colombia
396
-10
🇬🇧 Vikings · United Kingdom
394
-9
Player eAPM Actions Feudal Castle Imperial Opening
22 1,993 13:31 33:50 47:35 ⛏ Fish Boom into Galleys FC
16 1,475 11:00 23:44 35:55 ⛏ Fast Castle
14 1,306 13:55 19:20 36:16 ⛏ Fish Boom FC
14 1,322 12:07 20:56 34:44 ⛏ Fish Boom FC
13 1,160 11:59 21:10 46:29 ⛏ Fast Castle
12 1,091 12:01 24:20 37:21 ⛏ Fish Boom FC
4 356 10:43 19:51 36:19 ⛏ Fish Boom FC
3 244 14:49 29:02 44:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,660 66,850 46,930 6,380 143,820 194,881
23,895 37,580 30,801 7,315 99,591 142,813
24,800 21,795 20,900 2,800 70,295 108,231
11,355 19,965 14,760 3,350 49,430 50,802
16,865 18,359 6,860 3,050 45,134 62,876
10,055 21,820 11,530 650 44,055 125,952
12,225 12,515 5,840 1,720 32,300 43,147
8,180 6,150 2,620 1,700 18,650 24,012
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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