AoeStats
← 最速断农之人

QS Arena

503245551Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 50m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
979
+13
🇬🇧 Teutons · United Kingdom
929
+16
🇨🇳 Inca · China
888
+17
🇷🇴 Maya · Romania
879
+18
🇧🇷 Poles · Brazil
1015
-20
🇧🇷 Khmer · Brazil
908
-16
🇧🇷 Britons · Brazil
888
-15
🇨🇳 Bulgarians · China
870
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,759 9:24 12:56 27:42 ⛏ Fast Castle
33 1,695 8:40 18:14 32:52 ⚔ Archer Rush
32 1,645 13:07 18:47 33:23 ⛏ Fast Castle
19 981 7:53 15:00 31:54 ⛏ Fast Castle
16 825 9:35 16:04 44:42 ⛏ Fast Castle
15 770 10:31 18:30 33:33 ⛏ Fast Castle
14 729 9:12 13:48 35:52 ⛏ Fast Castle
14 726 10:30 21:43 41:56 ⚔ Drush into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
41,155 17,280 30,260 3,855 92,550 99,447
27,400 28,905 6,815 1,700 64,820 69,749
28,290 15,600 12,425 7,520 63,835 98,085
20,485 17,965 10,300 2,490 51,240 67,246
15,360 12,645 8,480 1,625 38,110 43,311
10,125 12,175 8,625 2,900 33,825 47,167
10,025 10,240 7,135 1,930 29,330 37,098
11,775 9,005 3,415 1,190 25,385 26,799
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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