AoeStats
← goenka

QS Arena

503243708Analyzed
3v3 RM · 9d ago on Aug 30, 2026· 7m 15s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1167
+17
🇺🇸 Vikings · United States
1143
+18
🇧🇷 Koreans · Brazil
1114
+19
🇦🇷 Poles · Argentina
1196
-19
🇦🇷 Khmer · Argentina
1185
-18
🇦🇷 Maya · Argentina
1171
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 262
30 217
24 175
24 175
22 163
15 110

Resources

Player Food Wood Gold Stone Spent Collected
1,150 740 0 0 1,890 2,446
1,200 450 0 0 1,650 2,100
1,050 300 50 0 1,400 2,288
800 575 0 0 1,375 2,088
800 475 0 0 1,275 2,059
500 185 0 0 685 1,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.