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QS Arena

503243700Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 70m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Celts · Spain
961
+12
🇬🇧 Britons · United Kingdom
863
+16
🇨🇴 Teutons · Colombia
845
+17
🇪🇸 Bohemians · Spain
830
+18
vs
🇪🇸 Armenians · Spain
884
-16
🇸🇪 Magyars · Sweden
872
-41
🇸🇪 Ethiopians · Sweden
861
-28
🇸🇪 Persians · Sweden
837
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 3,454 7:17 14:02 28:43 ⛏ Fast Castle
25 1,771 10:44 20:44 33:07 ⛏ Fast Castle
25 1,752 8:26 12:38 29:29 ⛏ Fast Castle
22 1,526 8:44 16:32 33:13 ⛏ Fast Castle
22 1,570 9:57 14:07 29:29 ⛏ Fast Castle
21 1,493 9:22 16:50 30:47 ⛏ Fast Castle
19 1,349 9:53 14:49 30:16 ⛏ Fast Castle
12 859 12:13 19:18 32:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,580 42,435 21,395 4,475 113,885 116,494
37,855 34,365 22,735 4,575 99,530 119,376
27,995 30,390 13,240 5,135 76,760 81,109
26,675 23,883 21,435 2,990 74,983 88,585
19,895 22,710 25,125 4,400 72,130 108,641
23,240 27,089 18,960 2,600 71,889 84,381
20,945 21,303 12,855 4,305 59,408 61,434
17,235 10,310 7,570 1,510 36,625 49,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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