AoeStats
← Caduzera

QS Arena

503243489Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 44m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Turks · Chile
839
+14
🇺🇸 Franks · United States
837
+14
🇩🇪 Maya · Germany
725
+19
🇮🇪 Portuguese · Ireland
707
+20
🇧🇷 Franks · Brazil
827
-24
🇧🇷 Celts · Brazil
800
-17
🇹🇷 Teutons · Türkiye
787
-16
🇧🇷 Bohemians · Brazil
772
-16
Player eAPM Actions Feudal Castle Imperial Opening
36 1,601 8:12 13:24 32:42 ⛏ Fast Castle
35 1,564 7:44 19:17 32:53 ⛏ Fast Castle
28 1,236 7:54 11:55 31:16 ⛏ Fast Castle
26 1,145 7:39 12:44 35:14 ⛏ Fast Castle
19 844 7:28 14:05 27:49 ⛏ Fast Castle
13 555 11:07 15:35 32:22 ⛏ Fast Castle
12 522 8:22 16:27 ⚔ FC into Scouts
12 548 8:40 18:47 26:02 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
23,645 28,950 5,305 3,000 60,900 63,044
31,120 15,225 7,685 1,750 55,780 69,976
18,975 12,570 10,630 1,550 43,725 47,616
10,250 14,765 9,575 3,450 38,040 44,028
9,740 11,930 9,615 3,800 35,085 57,314
15,135 10,155 6,845 1,930 34,065 38,717
9,830 9,735 3,000 980 23,545 29,605
3,585 2,174 200 250 6,209 7,101
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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