AoeStats
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QS Arena

503243075Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 50m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
729
+14
🇩🇪 Magyars · Germany
713
+15
🇬🇧 Sicilians · United Kingdom
704
+15
🇩🇪 Chinese · Germany
692
+15
🇺🇸 Vietnamese · United States
748
-18
🇦🇷 Aztecs · Argentina
672
-19
🇧🇷 Lithuanians · Brazil
655
-14
🇺🇸 Khmer · United States
649
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,187 9:20 18:10 30:01 ⛏ Fast Castle
20 985 9:39 15:47 33:06 ⛏ Fast Castle
16 782 9:34 15:14 ⛏ Fast Castle
15 766 9:22 13:24 29:07 ⛏ Fast Castle
15 740 9:11 22:48 34:53 ⛏ Fast Castle
12 618 11:32 17:29 31:36 ⛏ Fast Castle
12 580 9:40 14:13 29:56 ⛏ Fast Castle
10 512 7:01 17:53 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,430 15,840 13,610 2,445 63,325 65,752
23,970 13,205 15,860 3,900 56,935 78,800
19,785 22,080 8,925 3,480 54,270 55,547
18,005 14,090 12,455 2,365 46,915 60,338
16,795 16,255 7,670 2,800 43,520 50,340
15,450 6,765 10,970 2,125 35,310 37,506
12,125 11,160 6,850 3,350 33,485 39,629
10,145 7,085 6,500 650 24,380 30,569
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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