AoeStats
← Babygoodtaste

Yucatan

503240307Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 52m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Byzantines · India
741
+18
🇬🇧 Tupi · United Kingdom
740
+18
🇮🇳 Byzantines · India
691
+20
🇮🇹 Huns · Italy
675
+21
🇨🇦 Japanese · Canada
824
-21
🇹🇷 Vietnamese · Türkiye
796
-20
🇨🇱 Byzantines · Chile
780
-19
🇵🇱 Khmer · Poland
729
-40
Player eAPM Actions Feudal Castle Imperial Opening
38 1,982 12:59 28:03 42:23 ⚔ Scouts into Skirms into Towers into Archers
23 1,196 12:39 19:46 36:12 ⛏ Fast Castle
18 920 11:02 16:08 ⛏ Fast Castle
18 926 10:41 18:39 47:47 ⛏ Fast Castle
17 886 12:34 19:59 33:31 ⛏ Fast Castle
14 755 16:03 23:25 44:49 ⛏ Fast Castle
13 673 11:42 21:54 40:23 ⛏ Fast Castle
7 374 14:01 23:51 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
22,490 17,565 18,485 3,455 61,995 83,172
22,355 23,825 4,145 1,885 52,210 60,319
19,950 13,790 12,160 1,600 47,500 55,770
19,335 15,595 9,135 2,415 46,480 57,752
9,100 13,707 12,610 2,050 37,467 48,874
10,435 9,100 5,030 4,050 28,615 28,968
6,895 7,313 2,610 870 17,688 24,618
8,740 4,130 1,690 750 15,310 16,306
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.