AoeStats
← Raikage

QS Arena

503239233Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 36m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
939
+13
🇺🇸 Ethiopians · United States
861
+16
🇹🇷 Poles · Türkiye
817
+18
🇹🇷 Magyars · Türkiye
790
+19
vs
🇧🇷 Chinese · Brazil
907
-19
🇮🇩 Khitans · Indonesia
901
-43
🇮🇳 Goths · India
828
-15
🇨🇱 Teutons · Chile
812
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,079 9:12 14:23 20:11 ◆ FC into Fast Imp
28 1,024 8:14 12:55 30:55 ⛏ Fast Castle
20 706 8:44 15:55 34:06 ⛏ Fast Castle
19 694 9:15 14:08 33:58 ⛏ Fast Castle
17 628 8:39 18:01 — ⚔ Archer Rush
16 587 10:17 15:07 — ⛏ Fast Castle
14 494 9:57 33:00 — ⚔ Scout Rush
12 417 11:36 15:03 27:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,295 7,935 6,300 850 32,380 37,216
13,960 10,535 5,355 2,150 32,000 34,429
12,845 10,962 4,370 1,715 29,892 38,163
9,845 6,625 6,875 0 23,345 28,271
9,900 8,102 3,805 1,020 22,827 31,949
7,875 7,105 1,700 1,250 17,930 22,983
8,235 8,275 570 600 17,680 18,930
8,705 6,090 765 100 15,660 20,768
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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