AoeStats
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Team Islands

503238904Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 68m 49s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vikings · Peru
1417
+5
🇩🇪 Celts · Germany
1187
+13
🇫🇷 Hindustanis · France
1181
+14
🇮🇹 Italians · Italy
1038
+20
🇮🇳 Teutons · India
1182
-15
🇮🇳 Teutons · India
1134
-13
🇮🇳 Franks · India
1126
-12
🇮🇳 Italians · India
1076
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 3,084 11:48 16:33 27:46 ⛏ Fish Boom FC
38 2,625 10:22 28:10 39:11 ⚔ Scouts into Archers
30 2,073 10:35 22:25 39:22 ⚔ Fish Boom into Scouts into Skirms
26 1,793 11:25 17:08 36:46 ⛏ Fish Boom FC
21 1,476 9:34 14:46 40:42 ⛏ Fast Castle
19 1,301 12:44 20:16 43:17 ⛏ Fish Boom FC
17 1,163 11:45 20:15 55:14 ⛏ Fast Castle
15 1,017 11:23 46:16 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
28,380 25,176 12,690 4,820 71,066 98,558
20,215 23,198 10,215 2,600 56,228 76,126
22,855 12,513 16,050 2,175 53,593 73,878
20,730 8,743 6,955 2,070 38,498 41,546
14,785 9,710 9,685 300 34,480 36,829
11,560 9,336 5,260 3,695 29,851 46,266
6,825 8,450 1,640 2,615 19,530 28,426
3,900 4,960 340 3,275 12,475 14,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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