AoeStats
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Arabia

503237837Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 25m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Franks · Colombia
869
+15
🇫🇷 Turks · France
863
+15
🇨🇴 Byzantines · Colombia
841
+16
🇦🇷 Byzantines · Argentina
838
+16
🇺🇸 Lithuanians · United States
888
-18
🇭🇰 Lithuanians · Hong Kong SAR China
867
-17
🇨🇳 Huns · China
822
-15
🇺🇸 Byzantines · United States
810
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 727 10:31 18:33 ⛏ Fast Castle
20 501 12:02 23:57 ⚔ M@A into Towers into Scouts into Archers
19 486 12:32 17:28 ⛏ Fast Castle
18 448 11:40 22:28 ⛏ Fast Castle
17 432 10:34 14:44 ⛏ Fast Castle
16 410 11:22 ⚔ Towers into Skirms
15 383 13:18 23:08 ⚔ Scout Rush
13 338 10:44 21:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,025 3,470 300 330 11,125 13,058
5,810 3,552 1,500 200 11,062 12,155
5,825 3,920 200 750 10,695 12,596
5,430 3,580 550 100 9,660 10,785
4,675 3,100 680 900 9,355 11,673
3,265 3,360 140 520 7,285 8,397
4,275 2,506 200 200 7,181 8,338
2,725 1,880 200 225 5,030 5,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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