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Coastal Forest

503237732Analyzed
4v4 RM · 4d ago on Aug 30, 2026· 32m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Slavs · India
1747
+9
🇨🇦 Aztecs · Canada
1553
+17
🇮🇳 Inca · India
1469
+21
🇮🇳 Bengalis · India
1454
+21
🇩🇪 Khitans · Germany
1620
-19
🇭🇺 Berbers · Hungary
1619
-19
🇫🇷 Portuguese · France
1545
-16
🇨🇳 Romans · China
1503
-14
Player eAPM Actions Feudal Castle Imperial Opening
juanmar983 Aztecs
63 2,030 9:26 22:52 ⚔ Archer Rush
Aqua Sama Slavs
60 1,935 9:12 22:16 ⚔ M@A Rush
Schmandl Khitans
54 1,748 9:42 27:57 ⚔ Archer Rush
[H] Blabla Berbers
54 1,730 9:03 25:26 ⚔ Scout Rush
40 1,287 9:39 13:43 31:56 ⛏ Fast Castle
Dark_Knight Bengalis
37 1,187 9:23 20:56 ⚔ Scouts into Fish Boom
34 1,092 11:14 15:30 30:41 ⛏ Fish Boom FC into Fire Galleys
B. Portuguese
33 1,081 10:54 14:40 29:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,535 13,515 6,925 1,130 40,105 42,014
14,325 11,369 5,485 400 31,579 34,618
18,235 6,410 4,600 305 29,550 29,695
13,625 8,919 3,195 1,880 27,619 29,550
10,745 7,720 3,070 300 21,835 22,640
12,315 4,974 1,600 260 19,149 19,571
5,650 7,476 5,550 325 19,001 19,230
5,435 4,837 2,440 125 12,837 13,074
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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