AoeStats
← ageofcardiff

Black Forest

503237126Analyzed
2v2 RM · 6d ago on Aug 30, 2026· 19m 4s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Mongols · Sweden
1220
+11
🇸🇪 Italians · Sweden
1040
+19
🇬🇧 Byzantines · United Kingdom
1136
-16
🇺🇸 Bulgarians · United States
1060
-13
Player eAPM Actions Feudal Castle Imperial Opening
wmoloo Mongols
43 819 11:29 16:23 ⚔ Archer Rush
reflife32 Bulgarians
41 791 12:15
The Prayer [SE] Italians
20 375 14:20 18:55 ⛏ Fast Castle
ageofcardiff Byzantines
17 332 12:00 16:27 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
4,470 2,455 895 0 7,820 8,305
3,325 2,447 250 105 6,127 7,335
3,250 1,688 295 75 5,308 5,686
3,330 1,585 230 0 5,145 6,333
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.