AoeStats
Maintenance announced Age of Empires servers go down at 22:00 UTC (in 14 min), back around 00:00 UTC. Live games, queue and lobbies will pause for the duration.
← back

Arabia

503236492Analyzed
1v1 RM · 4d ago on Aug 30, 2026· 31m 24s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malians · Colombia
1264
+15
🇺🇸 Celts · United States
1246
-15
Player eAPM Actions Feudal Castle Imperial Opening
arthuopod Celts
51 1,613 10:52 23:19 ⚔ Scout Rush
Quivha Malians
40 1,256 9:50 17:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,260 5,030 2,565 125 14,980 15,193
6,570 2,900 2,750 650 12,870 13,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.